The sims itu sendiri apaan? Menurut wikipedia :
The Sims 2 is a strategic life simulation computer game developed by Maxis and published by Electronic Arts. It is the sequel to the best-selling computer game to date, The Sims.It was released on September 17, 2004 and sold a then-record one million copies in its first ten days. The Sims 2 has been released for Windows, Mac OS X, and several game consoles. Along with the core game, Electronic Arts has released five expansion packs and six stuff packs. Mark Mothersbaugh composed the music. The game builds on its predecessor by allowing Sims, the simulated human characters, to age through six stages of life and incorporating a more powerful 3D graphics engine. A sequel, The Sims 3, was announced in November 2006 by EA.
In The Sims 2, players control characters called Sims or simulation, as they interact with their virtual environments, engaging in activities and forming relationships in a manner similar to real life. The Sims 2 does not have a defined final goal; gameplay is open-ended.
Sims are the characters a player controls, and are the main drive for The Sims 2’s open gameplay. A player’s Sims can experience a life generally reflective of reality through events such as working, marrying, having children and eventually dying.
kalau menurut aku :
The sims adalah game simulasi dari mulai membangun rumah dan menyusun sebuah karakter ditengah lingkungan masyarakat dan mengatur bagaimana dia meraih aspirasi dan keinginan dalam hidupnya.
Woaaah knapa ujug2 aku ngebahas the sims? krn aku baru aja instal the sims 2 lengkap dengan SELURUH ekspasionnya (kecuali Univercity dan Cristmast party) yang menghabiskan 1 Giga di Drive C (Including download file from Modthesims2) dan 8 Giga di drive E ku (Drive khusus game)
My Screen Shot
Nah kalau aku sendiri yang udah maniak the sims, udah ada screen shot ‘keluarga’ yang aku mainkan nih
ini keluargaku dan rumahnya. weheheh
Ini characterku. Semenya Kadaj, Uke nya Hokuto Sorry buat para cowok. Tp aku paling sebel ama suara cewek sims. Jd cowok smua buat deh
Ini charku yg terbaru namanya Koto Keisuke. Pemain Open for Bussines. Sexy
Maybe aga ga fair kalau aku yg ngereview krn aku maniak sims. wahahaha Tp buat aku hal yang paling menyenangkan dr main the sims adl “never ending story” nya. Kita yg mengatur kita bs membuat character jadi seperti apa
Contoh, seperti keluarka ‘Bishounen’ yang aku mainkan sekarang, pertama2 targetku adalah membuat keduanya full aspirasi (Hokuto jd top di journ alist jobs dan Kadaj jd top di crime jobs).
Habis itu, aku memudakan umur mereka lagi dengan meminum ramuan elixir of lifde dan skarang targetku adalah mereka bisa menanam banyak tanaman (Dari ekspasion season).
Begitu seterusnya hingga game ini ga pernah embosankan buat aku ^^
Cuman kalau spec klomputer ga gitu bagus, jadi lagh dan gerakannya patah2
Aku suka sekali kalau mereka masak. Bentuk masakannya aneh2 dan lucu2. ^^ Jadi inget jaman2 kita main rumah2an jaman SD ^^
Umumnya ini game buat cewek. Tapi ada juga fans fanatik cowok yang sampai ngebuat banyak model rambut, baju juga peralatan rumah tangga khusus buat the sims maniac. ^^
Buat yang suka nambah2 accesories atau bosen ama muka sims yg default, bisa pergi ke http://modthesims2.com Silahkan Download sepuasnya dah. Itu sebabnya akj bs dapetin rambut model Hokuto dan muka Kadaj ^^
Buatku, INI THE BEST PC GAME EVER!
Spec PC ku berapa? Hmmm sebenernya ga perlu teralu gede. Asal bisa :
OS : Woin dows XDP, ME , 2000 or 98 (Aku XP 2)
CPU 1.o GhZ or faster (Aku 2.3)
Ram 256 or more (aku 512)
Disckdrive 8x or faster (Aku 12)
Sound and Video : Direct 9 (Bisa)
HDD : Kalau cm the sims 2 sih 2 giga cukup (aku siapin 15 giga buat ekspasionya)
Video Card 32 MB or more dan salah satu diantaranya T&L capale shipset (GA tau)
ATI radeon 8500 or higher
NVIDIA GE Force GTS or greater (Aku DDR)
Aku mau coba bahas pelan2 dari mulai the Sims 2 sampe SEMUA ekspasionnya aku bahas 1-1 termasuk cara instalnya buat yg suka bingung (Paling bawah)
Like humans, Sims operate based on certain drives: they have needs, develop dreams and goals, and exhibit personality. They can progress through six life stages: baby, toddler, child, teen, adult, and elder. Sims die naturally after a certain number of days in the elder life stage, determined by how high their Aspiration Score was when they first became Elders. The different life stages present different challenges that the player must overcome, such as the slower movement of Elders and constant crying of Babies.
Sims are driven principally by their Needs and Aspirations. In The Sims 2, Sims have up to eight Needs (or “motives”) depending on their age, such as bladder (the need to urinate) and energy (the need to sleep). As toddlers and children, Sims aspire only to “Grow Up,” but upon becoming teens, the player chooses one of five life aspirations for them: family, fortune, knowledge, popularity, and romance. Each Sim has wants and fears that correspond to his or her aspiration, stage of life and present circumstances. When a want is achieved, such as to “play with a relative,” aspiration points are allotted to the aspiration meter. Conversely, when a fear is realized, such as the death of a spouse, aspiration points are penalized. There are six levels to the meter: the highest is platinum, then gold, two levels of green and two of red. Aspiration levels determine the length of time a Sim will live as an Elder before death. Aspiration points are used to purchase special objects that possess unique effects, such as lengthening or shortening lifespan.
Personality is a quantified way of measuring a Sim’s behavioral characteristics. There are five personality traits, which players can allocate ‘points’ into to control that Sim’s personality. For example, a Sim can be active, lazy or somewhere in between the two extremes. These traits determine how fast a Sim learns skills, the rate at which specific needs decay, the types of interactions a Sim will autonomously engage in, the likelihood of accepting certain interactions and the likelihood of bringing home a friend from school or work.
All Sims communicate in Simlish, first introduced in the original The Sims game. Simlish is a nonsense language that nevertheless contains clues to a Sim’s emotions or reactions in their tones of voice.
A Sim’s life is very similar to a human’s: after passing through infantile stages, he or she attends school, makes friends, may have a regular job, and achieve goals. Children must go to school or risk abduction by a social worker. A Teen, Adult, or Elder Sim may have a career to earn a regular salary. Advancement in career tracks, such as business and science, requires achieving certain skill levels and maintaining a certain number of family friends.
Sims form two kinds of relationships with one another: daily and lifetime. Daily relationships are influenced by recent interactions with other Sims, with lifetime relationships are reflective of a pair’s relationship as a whole. Lifetime relationships strengthen over time, while daily relationships weaken without recurring interaction. Romantic relationships are realized through marriage, both heterosexual and homosexual.
Sims can die several ways. If a Sim reaches the end of the Elder life stage, he or she will die of old age. Sims can also meet premature ends by various means, such as electrocution or drowning. Sims leave behind tombstones or urns, which are typically possessed by their ghosts. As long as the memoriam is left on the lot, ghosts will haunt the household. Ghosts make it harder for a Sim to live by waking up easily frightened Sims, and can also scare a Sim to death.
After death, a Sim is no longer controllable and will be removed from the control interface. Death is carried out in The Sims 2 by the NPC Reaper, equipped with the uniform scythe and robes. Sims can sometimes be saved from death if a friend begs the Grim Reaper for mercy.
Types of Sims
There are two types of non-playable Sims:
- “Townie” Sims are those which are roughly equivalent to playable Sims, having jobs and other characteristics of a playable Sim, except they do not live on an actual lot. They populate the Community lots and can be interacted with just like any other Sim. With certain exceptions, any Townie may become a playable Sim if he or she accepts an invitation to move in or be married.
- Non-playable Sims that perform specific functions are called NPCs. NPCs can be hired to work for residential lots as maids, nannies, and gardeners. There are also cashiers who work at community lots, as well as NPC Sims with special tasks, such as Firemen. Most NPCs may become a Playable Sim through union or moving in. Their role, now empty, is automatically filled by a new NPC.
Sims inhabit neighborhoods, which are self-contained; Sims from one neighborhood cannot interact with Sims from another. In The Sims 2, three neighborhoods created by Maxis; Pleasantview, Strangetown and Veronaville, were included. Each neighborhood contains lots. There are two types of lots: residential and community. Sims live and build their homes on residential lots and may visit community lots, which house recreational hangouts, such as pools and malls. The player can also create their own neighborhood from scratch. Pleasantview is a neighborhood with many of the characters from The Sims as well as some new additions, Strangetown is a neighborhood similar to the area around Area 51 and Veronaville is a neighborhood heavily influenced by the works of Shakespeare, particularly A Midsummer Nights Dream and Romeo and Juliet.
A Sim birthday party
Although gameplay is open-ended, The Sims 2 has characters with histories, and the game is designed to accommodate story-based gameplay should the player wish to do so through expanded photo album features, such as a neighborhood photo album. The three pre-loaded neighborhoods each have a storyline told through the existing photo albums and the Sims’ personal biographies, though playing characters in these neighborhoods is still open-ended. The story can even be completely disregarded should the player wish.
The Sims 2 is based loosely on the original plot lines of The Sims, by containing information about families extant in the first game. Several pre-loaded families in The Sims 2 have subtle clues, hinting that this game exists about 25 years after the first game.
Utilizing the complex ancestry system, The Sims 2 incorporates details that link families in this game to the first. The Broke family has a series of Newbies, a family from the first game, in their genealogical history. The Goth family is a canon element in The Sims games. In this game, their daughter from the first game has grown into a woman about to be married, further emphasizing the passage of time. The Goths in The Sims 2 also provide a basis for story-driven play, as a plot involving their vanished mother and impending marriage is hinted at throughout gameplay. Other returning families from earlier games include the Pleasants, and the Burbs. One of the new families was also married to Michael Bachelor, who is now deceased and also identified within the Sims 2 as being Bella Goth’s brother.
Every individual’s experience playing the Sims 2 will find that their pre-existing families will have a different outcome.
How to instal (Thx to red wizard at FI)
THE SIMS 2
Pertama-tama kamu cop.y dulu semua image yang ada di DVD kamu ke salah satu tempat di Hard Disk kamu ( lebih bagus di drive yang sama dengan drive dimana kamu akan pilih The Sims 2 diinstall-nya dimana ), setelah itu, Alcohol-nya kamu install.
Setelah Alcohol-nya selesai diinstall, sebuah icon Alcohol akan muncul disisi kanan bawah dari tampilan desktop kamu, klik kanan icon tersebut dan pilih mount image, pilih image pertama, dan penginstall-an pun dimulai dengan meminta serial number dan seterus-seterusnya. Begitu juga kalau dia minta disk 2 berarti kamu mount image yang kedua untuk melanjutkannya.
Begitu sampe image keempat selesai dia akan minta lagi image yang pertama, nah kamu mount lagi image yang pertama. Dan setelah itu udah bisa main deh
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